Each movement of the BendMaster consists of waypoints which are passed one after the other. All waypoints of a movement are determined by Bend, but most of them can be adjusted. Points that are directly related to the tracking during the bending process cannot be changed. The adjustment of waypoints is done on two levels. On the one hand, the position of a point can be changed, on the other hand, driving properties such as speed and interpolation can be adjusted. If necessary, a further waypoint can be added at the desired position
We will further discuss the Waypoints used in the following topics.
Adapt Waypoints
Display Waypoints
Simulate Waypoints
Modify Waypoints
Properties of Waypoints
Table of Contents
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